Update 5/29/2024 9:30 a.m. ET: Sony has eradicated a controversial job interview with Naughty Dog studio head Neil Druckmann from its web-site, declaring that it contained “several considerable glitches and inaccuracies” in how it portrayed Druckmann’s views. This arrives right after Druckmann himself posted a transcript of one of his answers that did not resemble the reaction Sony revealed. The comprehensive assertion on the Sony web-site reads as follows:
In re-reviewing our latest job interview with Naughty Dog’s Neil Druckmann, we have discovered many considerable problems and inaccuracies that really don’t characterize his point of view and values (such as subject areas this sort of as animation, composing, engineering, AI, and future initiatives). We apologize to Neil for misrepresenting his terms and for any destructive affect this interview could have brought about him and his staff. In coordination with Naughty Puppy and SIE, we have eliminated the interview.
It is unclear at this phase whether the misrepresentation involves the certain strains relating to Druckmann’s views on AI’s use for character dialogue.
The primary story follows:
We previously know that The Past of Us developer Naughty Dog has at least just one far more sport in the article-apocalyptic collection floating all-around the studio. Nevertheless, we also know which is not the future video game the PlayStation-owned studio is placing out. Although the team hasn’t explained what the new activity is, studio head Neil Druckmann has some lofty hopes for it, primarily based on statements he designed in an inner job interview with Sony. Having said that, it is tricky to even consider about that specified some of the AI apologia he says in this job interview.
The PlayStation enterprise is rolling out a significant marketing campaign about the upcoming of engineering and movie game titles, and element of that was interviewing Druckmann about his feelings on the long term of video match storytelling. Disappointingly adequate, Druckmann spends chunks of the interview hyping up AI technological innovation as a expense-reducing evaluate. As a individual who is a admirer of The Very last of Us’ crafting when it is published by folks like Section II’s narrative guide Halley Gross, it is a enormous fucking bummer to see him even entertaining that AI could be made use of to produce dialogue, even as he passively mentions “ethical issues” with zero adhere to up. He says that as long as a person can “precisely direct” AI resources, they could be utilised to make “nuanced dialogues and characters.” Ended up the beloved kinds you and your staff made with their hearts, minds, and abilities not plenty of?
“AI is really likely to revolutionize how content is remaining produced, even though it does provide up some moral concerns we need to have to handle,” Druckmann explained. “With systems like AI and the skill to do motion seize right from household, we’re reducing both charges and technological hurdles, opening the door for us to just take on additional adventurous tasks and force the boundaries of storytelling in game titles. This evolution is truly empowering creators to carry their visions to existence without the regular obstructions.”
Regardless of what your thoughts on The Previous of Us, the collection has been viewed as 1 of the most vital narrative franchises in AAA online video games of the past ten years (and if you forget about, an individual operating on the franchise will remind you, don’t fret). To listen to the guy powering that advocate for AI as a signifies to write characters and dialogue, relatively than standing up for the human ingredient that introduced your studio so substantially prestige below brutal doing work circumstances, is clown shit. Irresponsible, even.
Over and above that, Druckmann does speak about Naughty Dog’s up coming task. He suggests it’s “perhaps the most thrilling” match the studio has at any time set out and that he’s “eager” to see how the activity resonates with supporters next the accomplishment of TLOU. He also indicators off by stating this secret sport “could redefine mainstream perceptions of gaming.” I guess that at minimum confirms Naughty Dog’s hyperbolic hubris is nevertheless intact.
When we don’t know when Naughty Dog’s future recreation will occur out, Druckmann is also operating on The Last of Us’ reside-motion exhibit, which is presently shooting its second period.
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